Bao Toan Nguyen
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Bao Toan Nguyen

Senior Mobile Game Developer

10+ years shipping Unity and Cocos mobile clients — puzzle, casual, idle, and real-time entertainment.

Ho Chi Minh City, Vietnam

Selected work

Tile Pyramid: Match Quest

Tile Pyramid: Match Quest

Skylink Studio

Egyptian-themed tile match puzzle — chambers, special tiles, and store-polished progression.

Mahjong Duo: Zen Tile Match

Mahjong Duo: Zen Tile Match

Skylink Studio

Zen mahjong duo matching with calming visuals and long-form level content.

Jigsawart Solitaire Puzzle

Jigsawart Solitaire Puzzle

Skylink Studio

Swipe-and-connect solitaire that reveals artwork through chain reactions.

Cat Restaurant: Food Bar Story

Cat Restaurant: Food Bar Story

MGIF

Idle restaurant sim — customer loops, currencies, outfits, and expansion (contributed at MGIF).

Soul Hero: Rise of Summoner

Soul Hero: Rise of Summoner

MGIF

AFK action RPG — skills, merge gear, dungeons, and growth systems.

Experience

  1. Skylink Studio

    06/2025 – 06/2026

    Senior Mobile Game Developer

    • Built and shipped puzzle clients in the Skylink catalog (Tile Pyramid, Mahjong Duo, Jigsawart).
    • Owned client-side gameplay loops, UX polish, and store-ready update cadence.
    • Collaborated across design/live-ops for features such as special tiles and daily missions.
  2. MGIF

    10/2024 – 05/2025

    Senior Mobile Game Developer

    • Shipped idle/AFK and simulation clients including Soul Hero: Rise of Summoner.
    • Contributed to Cat Restaurant: Food Bar Story client systems and production fixes.
    • Delivered Unity client features under mobile live-ops constraints.
  3. Athena Studio

    04/2022 – 06/2024

    Senior Mobile Game Developer

    • Client development on Happy Color and Color Island.
    • Implemented game event systems; integrated and updated mediation SDKs.
    • Built tracking and cloud data/save flows in Unity3D.
  4. ELA Company Limited

    10/2018 – 03/2022

    Client Game Leader

    • Led a 3-person client team across real-time multiplayer entertainment titles.
    • Delivered with Unity3D and Cocos Creator; coordinated with stakeholders for retention-focused features.
    • Maintained multi-title client quality and release readiness.
  5. ELA Company Limited

    02/2017 – 10/2018

    Game Developer

    • Solo-owned multiple real-time entertainment clients and a fishing game client.
    • Unity3D, Cocos2dx, and Cocos Creator across parallel titles.
  6. NCT Corporation

    10/2015 – 10/2016

    Game Developer

    • Client developer for Co Chien portal game using Cocos2d (2-person client team).
  7. Gener Game

    02/2014 – 10/2015

    Game Developer

    • Puzzle clients on Windows Phone (Cocos2d) and action titles Dragon Revenge / Rise of Zombie (Cocos2dx).
    • End-to-end client ownership on small teams.
  8. ImicGame

    2013 – 2024

    Freelance Game Developer

    • Created Block Puzzle 1010 (500K+ Play downloads) and other puzzle games as ImicGame.
    • Unity3D and Cocos2dx; full indie client ownership.

Skills

Engines

  • Unity3D
  • Cocos Creator
  • Cocos2dx

Domains

  • Puzzle
  • Casual / hyper-casual
  • Idle / AFK
  • Real-time entertainment clients

Production

  • Mediation SDK
  • IAP
  • Analytics / tracking
  • Cloud save
  • Event systems

Leadership

  • Small client team leadership
  • Multi-title delivery

Contact

Game developer with over 10 years producing mobile games. Deep Unity3D and Cocos experience across online, casual, puzzle, and real-time entertainment clients.