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Bao Toan Nguyen

Senior Mobile Game Developer Ho Chi Minh City, Vietnam

+84 974 593 568 imicgame@icloud.com LinkedIn

Summary

Game developer with over 10 years producing mobile games. Deep Unity3D and Cocos experience across online, casual, puzzle, and real-time entertainment clients.

Selected work

Experience

  1. Skylink Studio Senior Mobile Game Developer (06/2025 – 06/2026)

    • Built and shipped puzzle clients in the Skylink catalog (Tile Pyramid, Mahjong Duo, Jigsawart).
    • Owned client-side gameplay loops, UX polish, and store-ready update cadence.
    • Collaborated across design/live-ops for features such as special tiles and daily missions.
  2. MGIF Senior Mobile Game Developer (10/2024 – 05/2025)

    • Shipped idle/AFK and simulation clients including Soul Hero: Rise of Summoner.
    • Contributed to Cat Restaurant: Food Bar Story client systems and production fixes.
    • Delivered Unity client features under mobile live-ops constraints.
  3. Athena Studio Senior Mobile Game Developer (04/2022 – 06/2024)

    • Client development on Happy Color and Color Island.
    • Implemented game event systems; integrated and updated mediation SDKs.
    • Built tracking and cloud data/save flows in Unity3D.
  4. ELA Company Limited Client Game Leader (10/2018 – 03/2022)

    • Led a 3-person client team across real-time multiplayer entertainment titles.
    • Delivered with Unity3D and Cocos Creator; coordinated with stakeholders for retention-focused features.
    • Maintained multi-title client quality and release readiness.
  5. ELA Company Limited Game Developer (02/2017 – 10/2018)

    • Solo-owned multiple real-time entertainment clients and a fishing game client.
    • Unity3D, Cocos2dx, and Cocos Creator across parallel titles.
  6. NCT Corporation Game Developer (10/2015 – 10/2016)

    • Client developer for Co Chien portal game using Cocos2d (2-person client team).
  7. Gener Game Game Developer (02/2014 – 10/2015)

    • Puzzle clients on Windows Phone (Cocos2d) and action titles Dragon Revenge / Rise of Zombie (Cocos2dx).
    • End-to-end client ownership on small teams.
  8. ImicGame Freelance Game Developer (2013 – 2024)

    • Created Block Puzzle 1010 (500K+ Play downloads) and other puzzle games as ImicGame.
    • Unity3D and Cocos2dx; full indie client ownership.

Skills

  • Unity3D · Cocos Creator · Cocos2dx
  • Puzzle · Casual / hyper-casual · Idle / AFK · Real-time entertainment clients
  • Mediation SDK · IAP · Analytics / tracking · Cloud save · Event systems
  • Small client team leadership · Multi-title delivery

Education

University of Information Technology Engineer, Information Technology
10/2010 – 08/2015 Ho Chi Minh City