Bao Toan Nguyen
Senior Mobile Game Developer Ho Chi Minh City, Vietnam
Summary
Game developer with over 10 years producing mobile games. Deep Unity3D and Cocos experience across online, casual, puzzle, and real-time entertainment clients.
Selected work
- Tile Pyramid: Match Quest https://apps.apple.com/us/app/tile-pyramid-match-quest/id6755671033
- Mahjong Duo: Zen Tile Match https://play.google.com/store/apps/details?id=com.skl.mahjong.duo
- Jigsawart Solitaire Puzzle https://skylinkstudio.com/
- Cat Restaurant: Food Bar Story https://play.google.com/store/apps/details?id=com.afk.idle.cat.food.restaurent
- Soul Hero: Rise of Summoner https://play.google.com/store/apps/details?id=com.soul.hunter.strike.legend.slayer.afk.idle
- 1010 Block King Puzzle https://apps.apple.com/us/app/1010-block-king-puzzle/id1141937538
Experience
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Skylink Studio Senior Mobile Game Developer (06/2025 – 06/2026)
- Built and shipped puzzle clients in the Skylink catalog (Tile Pyramid, Mahjong Duo, Jigsawart).
- Owned client-side gameplay loops, UX polish, and store-ready update cadence.
- Collaborated across design/live-ops for features such as special tiles and daily missions.
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MGIF Senior Mobile Game Developer (10/2024 – 05/2025)
- Shipped idle/AFK and simulation clients including Soul Hero: Rise of Summoner.
- Contributed to Cat Restaurant: Food Bar Story client systems and production fixes.
- Delivered Unity client features under mobile live-ops constraints.
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Athena Studio Senior Mobile Game Developer (04/2022 – 06/2024)
- Client development on Happy Color and Color Island.
- Implemented game event systems; integrated and updated mediation SDKs.
- Built tracking and cloud data/save flows in Unity3D.
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ELA Company Limited Client Game Leader (10/2018 – 03/2022)
- Led a 3-person client team across real-time multiplayer entertainment titles.
- Delivered with Unity3D and Cocos Creator; coordinated with stakeholders for retention-focused features.
- Maintained multi-title client quality and release readiness.
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ELA Company Limited Game Developer (02/2017 – 10/2018)
- Solo-owned multiple real-time entertainment clients and a fishing game client.
- Unity3D, Cocos2dx, and Cocos Creator across parallel titles.
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NCT Corporation Game Developer (10/2015 – 10/2016)
- Client developer for Co Chien portal game using Cocos2d (2-person client team).
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Gener Game Game Developer (02/2014 – 10/2015)
- Puzzle clients on Windows Phone (Cocos2d) and action titles Dragon Revenge / Rise of Zombie (Cocos2dx).
- End-to-end client ownership on small teams.
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ImicGame Freelance Game Developer (2013 – 2024)
- Created Block Puzzle 1010 (500K+ Play downloads) and other puzzle games as ImicGame.
- Unity3D and Cocos2dx; full indie client ownership.
Skills
- Unity3D · Cocos Creator · Cocos2dx
- Puzzle · Casual / hyper-casual · Idle / AFK · Real-time entertainment clients
- Mediation SDK · IAP · Analytics / tracking · Cloud save · Event systems
- Small client team leadership · Multi-title delivery
Education
University of Information Technology Engineer, Information Technology
10/2010 – 08/2015 Ho Chi Minh City